
No prior experience is required to take this course. This final series of videos will discuss refinements to the game.Creating your first computer game is only a few hours away! Stop postponing your dreams and get on to that game idea These videos continue building the game and explore movement controls, the player handler, adaptive cursor and much moreĬursor Handler - Sharing Attributes Beteen ActorsĪdvanced Stencyl - Crafting the Aesthetic Experience: Various Experiential Embellishments These videos dig into creating the actual game!īackground System Changed as of Stencyl 3.2Īdvanced Stencyl - Programming Core Functionality & Mechanics These optional bonus videos will explore some important concepts regarding how to market and make money from your game.Īdvanced Stencyl - An In-depth look at StencylĪn in-depth look at the Stencyl interfaceĪdvanced Stencyl - Building the Bones of the Game In this final set of videos for the basics, you will learn how to make enemies shoot, create health bars, add rules, make destructible environments and much more.Īn introduction and overview of this more advanced series of videos.Īdvanced Stencyl - Marketing & Monetization In these videos you will learn AI basics, using Camera Follow, collision groups, boundaries and much more. Stencyl Basics - Developing Core Functionality These videos discuss creating art for your game. Stencyl Basics - Creating your own game assets These videos look at loops, events, behaviors game logic and other Stencyl-specific essentials. These courses will guide you through the Stencyl environment as you create your first game character. These videos discuss planning and conceptualizing your first game. Stencyl Basics - From Concept To Creation: The Design Process

Stencyl Basics - First Steps: Getting Setup Learn how to build games with zero programming using Stencyl Module 1
